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Most weapons are available in {{rarity|Commons}}, {{rarity|Rare}}, {{rarity|Epic}} and {{rarity|Legendary}} variants, each stronger than the previous one. |
Most weapons are available in {{rarity|Commons}}, {{rarity|Rare}}, {{rarity|Epic}} and {{rarity|Legendary}} variants, each stronger than the previous one. |
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− | There are also special {{rarity|Legendary}} weapons that can be crafted by specific [[classes]]. These weapons will have an Elemental effect in the legendary variant. These can be either |
+ | There are also special {{rarity|Legendary}} weapons that can be crafted by specific [[classes]]. These weapons will have an Elemental effect in the legendary variant. These can be either [[File:Icon Element Fire.png|20px|link=|Fire]] '''Fire''' (applies a damage over time effect on hit), [[File:Icon Element Ice.png|20px|link=|Frost]] '''Frost''' (applies a slowing effect on hit), or [[File:Icon Element Spirit.png|20px|link=|Lightning]] '''Lightning''' (applies a reveal effect on hit, allowing the player and their teammates to see them even through walls) aspected. {{rarity|Legendary}} class weapons can be obtained by chance through [[crafting]] for 90 {{Shards}} or through any chest. |
All weapons other than the Dagger, Sword, Shotgun, Throwing Axe, and Plasma Launcher can score a headshot. Headshots deal 50% more damage. |
All weapons other than the Dagger, Sword, Shotgun, Throwing Axe, and Plasma Launcher can score a headshot. Headshots deal 50% more damage. |
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=== Class specific weapons === |
=== Class specific weapons === |
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Each class can forge and deal bonus damage with 3 specific weapons: |
Each class can forge and deal bonus damage with 3 specific weapons: |
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− | * |
+ | *[[Throwing Axe]] ([[Warrior]]) |
− | * |
+ | *[[Heavy Hammer]] ([[Warrior]]) |
− | * |
+ | *[[Sword]] ([[Warrior]]) |
− | * |
+ | *[[Crossbow]] ([[Hunter]]) |
− | * |
+ | *[[Arbalest]] ([[Hunter]]) |
− | * |
+ | *[[Longbow]] ([[Hunter]]) |
− | * |
+ | *[[Sniper Rifle]] ([[Assassin]]) |
− | * |
+ | *[[Shredder]] ([[Assassin]]) |
− | * |
+ | *[[Heirloom Rifle]] ([[Assassin]]) |
− | * |
+ | *[[Ice Staff]] ([[Mage]]) |
− | * |
+ | *[[Stone Staff]] ([[Mage]]) |
− | * |
+ | *[[Bolt Staff]] ([[Mage]])<br /> |
=== Removed Weapons === |
=== Removed Weapons === |
Revision as of 18:58, 29 June 2019
This article is a stub. You can help Realm Royale Wiki by expanding it. |
Note: Some of the information on this page is out of date
There are several different Weapons in Realm Royale. From bows to sniper rifles, and knives and swords, to even shotguns and magic staves. Players can find weapons from chests scattered across the map.
Most weapons are available in Commons, Rare, Epic and Legendary variants, each stronger than the previous one.
There are also special Legendary weapons that can be crafted by specific classes. These weapons will have an Elemental effect in the legendary variant. These can be either Fire (applies a damage over time effect on hit), Frost (applies a slowing effect on hit), or Lightning (applies a reveal effect on hit, allowing the player and their teammates to see them even through walls) aspected. Legendary class weapons can be obtained by chance through crafting for 90 or through any chest.
All weapons other than the Dagger, Sword, Shotgun, Throwing Axe, and Plasma Launcher can score a headshot. Headshots deal 50% more damage.
List of weapons
Standard weapons
The standard weapons are the Assault Rifle, Burst Rifle, Revolver, Shotgun, Pistol Slug Rifle, and SMG
Class specific weapons
Each class can forge and deal bonus damage with 3 specific weapons:
- Throwing Axe (Warrior)
- Heavy Hammer (Warrior)
- Sword (Warrior)
- Crossbow (Hunter)
- Arbalest (Hunter)
- Longbow (Hunter)
- Sniper Rifle (Assassin)
- Shredder (Assassin)
- Heirloom Rifle (Assassin)
- Ice Staff (Mage)
- Stone Staff (Mage)
- Bolt Staff (Mage)
Removed Weapons
Here are the removed weapons from the game:
Base stats
Here is a table comparing Ammo, Damage, Shots per Second and Damage per Second (= Shots per second × Damage). However, each weapon has its own special effect, click on the page of the weapon to learn about it. Each weapon's damage scales at approximately 0%/5%/15%/30% with common quality as a baseline.
Name | Rarity | Ammo | Dam. | SPS | DPS |
---|---|---|---|---|---|
Dagger | Common | ∞ | 300 | 1.3 | 390 |
Crossbow | Common | 8 | 310 | 2.5 | 775 |
Rare | 370 | 925 | |||
Epic | 430 | 1075 | |||
Legendary | 500 | 1250 | |||
Heirloom Rifle | Common | 10 | 280 | 2.5 | 700 |
Rare | 305 | 763 | |||
Epic | 330 | 825 | |||
Legendary | 355 | 888 | |||
Revolver | Common | 6 | 360 | 2 | 720 |
Rare | 390 | 780 | |||
Epic | 420 | 840 | |||
Legendary | 500 | 1000 | |||
Shotgun | Common | 5 | 690 | 1.25 | 863 |
Rare | 750 | 938 | |||
Epic | 810 | 1013 | |||
Legendary | 870 | 1088 | |||
Slug Rifle | Common | 6 | 565 | 1.1 | 622 |
Rare | 610 | 671 | |||
Epic | 655 | 721 | |||
Legendary | 710 | 781 | |||
Sword | Common | ∞ | 690 | 1.3 | 897 |
Rare | 760 | 988 | |||
Epic | 830 | 1079 | |||
Legendary | 900 | 1170 |
Name | Rarity | Ammo | Dam. | SPS | DPS |
---|---|---|---|---|---|
Shredder | Common | 15 | 35 | 1.3 | 546 |
Rare | 42 | 655 | |||
Epic | 49 | 764 | |||
Legendary | 56 | 983 |